local Player = game.Players.LocalPlayer
local Mouse = Player:GetMouse()
Mouse.Move:connect(function()
if Mouse.Target ~= nil then
if Mouse.Target.Name == "Center" then
for i,v in pairs (Mouse.Target.Parent:GetChildren()) do
if v.Name == "Placed" then
if v.Value == true then
--Code deleted due to confusion
end
end
end
end
end
end)
I want to make a model (with a center part) be moved at an increment of 4 studs via mouse movement.I tried using Mouse.Move:connect(function() but then didn't know how to make it only move by 4 studs at a time. Please help?

2 comments
There is a tut on youtube by: Protoduction
Also, check out "Previized" on youtube :D