I actually have two questions: 1, (i know this is a stupid question) what is a snack break? 2, this script i wrote up isn't working for some reason. Every time i touch the brick, the bottom brick flies all the way up and changes the Y value to 4. Can someone help me?
script.Parent.Bottom1.Touched:connect(function()
local humanoid = game.Players.LocalPlayer.Character.Humanoid
local plr = game.Players.LocalPlayer
local prisoner = game.Teams.Prisoner
if (humanoid ~= nil) and plr.Team == prisoner then
local top = script.Parent.Top1
local glass = script.Parent.Glass
local bottom = script.Parent.Bottom1
for i = 386.765, 391.445, 0.9 do
top.Position = Vector3.new(i,-9.475,-56.43)
bottom.Position = Vector3.new(i, -16.95, -56.43)
glass.Position = Vector3.new(i,-12.485,-56.415)
wait()
end
wait(0)
script.Disabled = true
end
end)

1 comment
Use CFrame instead of Position. Thats all.