I am looking to make a realistic soccer net with rope constraints, but I realized that it takes a very long time to connect all of the parts with rope constraints to make it look realistic. I was wandering if there was a way to connect these parts with a script, maybe using matrices, to save me from having to connect all of the parts.
COMMUNITY QUESTION
How can I use a script to create rope constraints between attachments?
1 answer
say the Attachment names are A1 and A2
local c= Instance.new("RopeConstraint",workspace)
c.Attachment0=game.Workspace.Part1.A1
c.Attachment1=game.Workspace.Part2.A2
This will create a rope attachment that goes from part1 to part 2
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