With another question in scripting helpers, I found a script that prints all the colors of the game, I used this script to create 1 bar that contains all these colors, but there is a problem, all the colors are out of order and I can not think In a solution
What should I do?
The Script :
local inserted = {};
local text = {};
cutenumber = 0
for i = 1, 1032 do
local s = tostring( BrickColor.new(i))
if not inserted[s] then
cutenumber = cutenumber + 2
inserted[s] = true
color = Instance.new("Frame" , script.Parent.Frame )
color.Size = UDim2.new(0,3,1,0)
color.Position = UDim2.new(0,cutenumber,0,0)
color.BorderSizePixel = 0
color.BackgroundColor3 = BrickColor.new(s).Color
table.insert(text, "[" .. i .. "] = \"" .. s .. "\"")
wait()
end
end
What's happening : https://gyazo.com/bb74cdeb4d4e445e396051b07e4ae736?token=d9ca879d223b523c8b3f7ca70258a938

1 comment
http://wiki.roblox.com/index.php?title=BrickColor_codes