the problem is that it shows up in the inventory but if i go to the players backpack in explorer the item wont be there. im trying to set the parent of the tool to the backpack but i cant define that tool.
****~~~~~~~~~~~~~~~~~
****
r = game.Players.LocalPlayer
wall2 = game.ReplicatedStorage.Wall2:Clone()
test = true
chi = wall2:GetChildren()
game.Players.LocalPlayer.Backpack.Wall.Activated:connect(function()
print("hey bro")
if test == false then return end
test = false
wall2.Parent = game.Workspace
local scr = script["touch"]:Clone()
scr.Parent = wall2
scr.Disabled = false
for i = 1,20 do
wall2.Size = wall2.Size + Vector3.new(3,4,3)
wait(0.1)
if chi:IsA("ParticleEmitter") then
chi.Size = chi.Size + Vector3.new(0.5,0.5,0.5)
end
end
end)
another script:
repeat wait() until game.Players.LocalPlayer.Character
repeat wait() until game.Players.LocalPlayer.Character.Humanoid
script.Parent.Activated:connect(function()
print("2")
game.StarterPack.Spear.Enabled = true
script.Parent.Equpeed.Disabled = false
script.Parent.lugia.Disabled = false
script.Parent.unequipped.Disabled = false
game.ReplicatedStorage.Wall.Parent = game.Players.LocalPlayer["Backpack"]
game.Players.LocalPlayer["Backpack"].Wall.LocalScript.Disabled = false
end)
