My problem is that when I increase the size of a block, it also moves location!
By request, I added the code:
function onTouched(part)
part:Destroy()
end
game.ServerStorage.CoreTemp.Changed:connect(function()
if game.ServerStorage.CoreTemp.Value == 10000 then
for i=1, 2048 do
game.Workspace.Boom.Size = Vector3.new(i,i,i)
game.Workspace.Boom.Position = Vector3.new(0,0,0)
game.Workspace.Boom.Touched:connect(onTouched)
wait()
end
end
end)

6 comments
Is it near another block, if so. Does the block move above the other block?
it goes on top of the other block
so ya
Can you include the code you are using.
ok
use cframe, might fix it. ive had the same problems in the past