wait(3)

local test = game.Players.LocalPlayer.Character:WaitForChild("Humanoid") if test then

function lol(key)

if key.KeyCode == Enum.KeyCode.E then local ani = game.Workspace.Bullet2 local go = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(ani)

go:Play()

end end

game:GetService("UserInputService").InputBegan:connect(lol) end

--can anyone tell me why this isnt working?

2 comments

0

Formatting please.

0

Formatting please (also), also is it your own animation?