I figured out a way to make a character change to a fully rigged character, atleast in my head I did. So it would move the group StarterCharacter into the StarterPlayer folder. Once its moved the player should transform?
My question is, is it possible to move things like that around in the workplace using a script?
Could I move something to the StarterPlayer and on death remove it?

1 comment
you need the players character then its humanoid, name it char if char == 0 then player.tool:Destroy()