I want to put players in a continuous round simulation. I have a number of functions listed, and then with those functions I can put them in a loop. The question I have is, do I even use a loop for such a thing? (A loop meaning a 'while true do' loop. ) Do most developers, such as those of Mad Murderer, Paintball, Slender Stop It, Murder Mystery, etc. use while true do loops to run their entire round simulated games?
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Round Simulation. Loops or Otherwise?
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I'm not sure how major game developers organize their scripts, but I can tell you that a while loop will definitely be the most efficient loop to use for making a game based off of rounds.
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Alright, thank you!
No problem! :)