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How would you go about creating a radial UI on roblox?

If you know one thing about radial UIs, they are GUIs that go around a circle as their center point. This fancy effect is really nice and I have seen it replicated on ROBLOX. I do not know how to acheive this in a scalable fashion though.

I am struggling with the concept of how I would design the code. For example, to make a scalable datastore system you would need to split its important features into parts. Then determine whether to make it a function, module, or block of code. Then you would need to code it after organizing this structure.

I am struggling of knowing how to organize the concepts. Should I have the equation of a circle and base my GUI around that? Do I require any ROBLOX objects like constraints to assist me?

Thoughts?

2 comments

0

personally i'd use trigonometry to create a circle, when making a circle UI.

0

i think there's a way to limit the amount of radians in the circle, making it quite useful for such a thing

1 answer

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