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✓ ANSWER ACCEPTED

Is this script script? as there is really no way to test it in game without waiting that long?

while true do 
	wait(math.random(3500))
script.Parent.Fire.Enabled = true
end

2 comments

0

That'll work, but why use a loop?

0

As I want to to be a continuing thing in the game to give the game a realistic effect for the fire fighters, so it does not just start on fire then thats it.

1 answer

✓ Accepted answer

If you want to test it then remove the

wait(math.random(3500))

Test if you get the fire enabled and then if it works place the

wait(math.random(3500))

Back again ;)

2 comments

0

That would cause the game to crash as it would have no wait time. and the math.random inside of a wait is what I was referring to about if it would work.

0

Oh yeah just put wait(1) instead of this then and then replace it back with wait(math.random(3500)) and if it works then it's fine :P

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