I have a LocalScript in each players gui that would kick them for having forcefield. The only problem i am having is when it creates a hint,
player = game.Players.LocalPlayer
Instance.new("Hint", game.Workspace)
Hint.Text = (player.Name .. " is using ForceField!")
player:Kick("Kicked for using FF")
--This is just a sample, not the full script.
the message goes local to the player instead of showing to everyone in the workspace. The message is supposed to say that the player is using forcefield. Why is that?

1 comment
Use a remote event to signal the server and make a hint. If you're using FilteringEnabled it's because things made on the client, aka the player's computer, don't replicate to the server, aka Roblox; however, if you were to have the server make the instance, it would go to all the clients.