Hi, I am trying to do an animation without the animation editor to create recoil for a gun. The script tries to change the desired angle of the character's shoulder but it stays the same. I printed the current angle and it is half of pi. Any help?
tool = script.Parent
tool.Activated:connect(function()
rsh = tool.Parent.Torso["Right Shoulder"]
rsh:SetDesiredAngle(math.pi)
end)
