local Target = "X8311"
local Character = game.Workspace[Target]
local hat = Instance.new('Hat', Character)
hat.AttachmentPos = Vector3.new(0, 0.5, -.03)
local handle = Instance.new('Part', hat)
handle.Name = 'Handle'
local mesh = Instance.new('SpecialMesh')
mesh.Parent = handle
mesh.MeshId = 'rbxassetid://522887459'
mesh.TextureId = 'rbxassetid://522887465'
mesh.Scale = Vector3.new(.1,.1,.1)
I tried various things but nothing seemed to work, and ideas/solutions?

2 comments
How would I word this though?
handle.CFrame.Angles then you can figure out the rest