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COMMUNITY QUESTION

When I load this script, the hat is added on my character backwards, any suggestions?

local Target = "X8311"

local Character = game.Workspace[Target]

local hat = Instance.new('Hat', Character)
hat.AttachmentPos = Vector3.new(0, 0.5, -.03)

local handle = Instance.new('Part', hat)
handle.Name = 'Handle'

local mesh = Instance.new('SpecialMesh')
mesh.Parent = handle
mesh.MeshId = 'rbxassetid://522887459'
mesh.TextureId = 'rbxassetid://522887465'
mesh.Scale = Vector3.new(.1,.1,.1)

I tried various things but nothing seemed to work, and ideas/solutions?

2 answers

Try Rotating it 180 degrees with CFrame or something.

2 comments

0

How would I word this though?

0

handle.CFrame.Angles then you can figure out the rest

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