Not getting any script errors so I am confused as to why it's not working if I am trying to move the model on it's own accord with a loop. Am I missing something important here?
Ship = script.Parent
Value = Ship.Position
FlightCourse = game.Workspace.ShipPostition
x, y, z = Value.x, Value.y, Value.z
while wait () do
x, y, z = x + 0.01, y + 0.01, z + 0
for i = 1,0.1 do
wait(0.1)
Ship:MoveTo(FlightCourse.PointA.Position + Vector3.new (x, y, z))
wait(0.1)
end
end
