A hat gets welded onto the player if the player touches the hat for this script. This works.
function onTouch(hit)
if hit.Parent:findFirstChild("Humanoid") and script.On.Value == false then
script.On.Value = true
script.Parent.Anchored = true
local arm = hit.Parent:FindFirstChild("Head")
local rift = script.Parent.Parent:clone()
rift.Parent = hit.Parent
rift.Head.Script:remove()
rift.Head.Anchored = false
local w = Instance.new("Weld")
w.Name = "PB"
w.Parent = hit.Parent:FindFirstChild("Torso")
w.Part0 = rift.Head
w.Part1 = arm
wait(1)
script.On.Value = false
end
end
script.Parent.Touched:connect(onTouch)
I want to change it so this hat will weld onto the players character upon join. By the way, I made a new script for this and the location is different than the one on the top so it will look different. This did not work at all and had no errors.
game.Players.PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function(character)
wait()
script.Parent.Head.Anchored = true
local arm = player:FindFirstChild("Head")
local rift = script.Parent:Clone()
rift.Parent = player
rift.Head.Anchored = false
local w = Instance.new("Weld")
w.Name = "PB"
w.Parent = player:FindFirstChild("Torso")
w.Part0 = rift.Head
w.Part1 = arm
end)
end)
