Well, i came across a game some time ago, and there is a concept where it makes a part start from one object, and ends all the way to a other, but randomly.
So to rephrase incase its badly explained. I want to know how to make a part have a starting point from one place, and make it stretch all the way to a other place through a script.
All i need is a explanation of the general concept, you dont have to provide a script.
Thanks

4 comments
increase part size and position at the same time in a loop.
That's not what i mean.. Like through the script i make a part. Then i adjust it so that it's starting point is at lets, say point A and its Ending point is at point B
Mark the start point and the end point. CFrame the part to the middle, aimed at the end point. Size the part's Z to the distance.
Ok i got the first part.. But how do i make it face it, idk how.