local Message1 = game.StarterGui.Message.EnterMessage
function destroy()
end
I know that's not much but I need help. For example, when a player joins the game, it waits for example 30 seconds and then disappears.
local Message1 = game.StarterGui.Message.EnterMessage
function destroy()
end
I know that's not much but I need help. For example, when a player joins the game, it waits for example 30 seconds and then disappears.
local Message1 = game.StarterGui.Message.EnterMessage
wait(30)
Message1:Destroy()
-- or
local Message1 = game.StarterGui.Message.EnterMessage
wait(30)
Message1:remove()
-- or
local Message1 = game.StarterGui.Message.EnterMessage
wait(30)
Message1.BackgroundTransparency = 1
-- If there is a Text, make the text blank after the 30 seconds and BackgroundTransparency.
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2 comments
you. should. not. edit. the. starter. gui. edit. the. players. gui
It's not working, where do I find the PlayerGuy