I seem to have some sort of performance issue on the server end of my game. When executing a simple wait(1) on the server it will vary from 3-5 seconds for it to execute.
I have cleaned up all my code in an attempt to increase server performance, but it still just lags
YES: I know someone will say it, I didn't use any free models, the game started as a baseplate and was built from there.
Looking for advice on how I can solve this performance problem on the server side.
Thanks!

2 comments
How many bricks do you have?
The only true way to reduce lag is to optimize your code as much as you can.