I'm working on a game, and in order to advance you have to find clues and such, which will probably be just different objects/model around the area. I don't want the game to be a "Search for the click mouse icon", but rather a game where you actually have to think and observe everthing around you.. I know there's a way to do this, but I cant find out how.
I'd appreciate either a YouTube video or a Wiki link. Example code would be nice, but it would also be nice to learn by myself via the wiki if possible.

2 comments
You would want to make custom names for the clickable parts. On the client end you would want to get a hold of when a player's mouse clicks and what the name of the object they clicked is. Then you would fire an event to the server indicating what objects the player had clicked on.
That's just a general concept, but I am sure someone can go into more detail for you.