i made this script that shoots out fireballs but its not working, can someone tell me what i did wrong?
local Tool = script.Parent
play = Tool.Parent.Parent
mouse = play:GetMouse()
char = play.Character
hum = char.Humanoid
root = char.HumanoidRootPart
local en = true
Tool.RemoteEvent.OnServerEnevent:connect(function(play,mousehit)
local a = hum:LoadAnimation(Tool.Throw)
a:Play()
wait(0.7)
root.CFrame = CFrame.new(root.Position,root.Postition + Vector3.new(mousehit.lookVector.x,0,mousehit.lookVector.z))
local fireball = Tool.Handle:clone()
fireball.CFrame = Tool.Handle.CFrame
local bv = Instance.new("BodyVelocity")
bv.MaxForce = Vector3.new(1e8,1e8,1e8)
bv.Velocity = mousehit.lookVector * 50
bv.Parent = fireball
fireball.CanCollide = false
fireball.Parent = game.Workspace
game.Debris:AddItem(fireball,4)
local ten = true
fireball.Touched:connect(function(hit)
if not ten then return end
ten = false
local ehum = hit.Parent:findFirstChild("Humanoid") or hit.Parent.Parent:findFirstChild("Humanoid")
if ehum then
if ehum and ehum ~= hum then
ehum:TakeDamage(10)
elseif hit.Anchored == true and hit.CanCollide == true then
for i=i,10 do
local part = fireball:clone()
part.Size = Vector3.new(0.5,0.5,0.5)
part.CFrame = fireball.CFrame
part.BodyVelocity.MaxForce = Vector3.new(1e8,0,1e8)
part.ParticleEmitter.LockedToPart = false
part.BodyVelocity.Veloctiy = Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
part.Parent = game.Workspace
game.Debris:AddItem(part,1)
end
end
wait()
ten = true
end)
end)

3 comments
I added your code in a code block. In the future, please do this yourself: https://forum.scriptinghelpers.org/topic/82/how-to-format-questions-answers-on-the-main-site
do you know the problem with it?
you cared enough to put it in boxes, but not to actually take a look and see the problem.