I want to make an object appear with z coordinates 2 units higher than x part. I tried to subtract from a random x coordinate using print in the command bar, but it didn't want to work. I'm probably not doing it correctly either. Thanks.
This is what I have so far:
game.ServerStorage.LargeBlueSlidePart.Parent = game.Workspace game.Workspace.LargeBlueSlidePart.Position = game.Workspace.Part.Position game.Workspace.Part:Destroy()

3 comments
Show us what you tried in a script, please.
this is super easy, a.Position = b.Position + Vector3.new(0, 0, 2)
I posted what I have so far.. How would I apply this to what I have if I'm referring to another part's position.