Hey guys! Haven't asked a question in quite a while, but this topic happened to cross my mind. Say I load a script in via loadstring() and I then want to disable it/delete it, how would I do so? I've tried script.Disabled within the loadstring, but it didn't seem to work. I plan to have several scripts loaded in via loadstring(), and some will need to disable/delete itself so it doesn't lag up the game. Any suggestions?
✓ ANSWER ACCEPTED
Is there a way to delete a script that was loaded in via loadstring()?
1 answer
✓ Accepted answer
No. loadstring doesn't create a new Script object, it simply interprets a string and returns a function to execute it. Furthermore, it is not a Roblox feature, it is a standard Lua function.
4 comments
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I didn't want that to be the answer qq. I knew it in my head, but I prayed to Telamon (not shedletsky, telamon is elite) that there was another way.
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'Should've prayed to Builderman.
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Dude, naw. Telamon was og. Screw shedletsky, username changing thing screwed everything up.
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@LordDragonZord I agree.
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1 comment
Welp, someone answered it for me on discord. The answer is no