I'm making a drone and i'm trying to make a function so it won't crash in objects when it follows me. I already did read the Raycasting Wiki a couple time but I don't understand how it works, could you help me?
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Flying follow part avoids obstacles, raycasting?
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Have you looked at: http://wiki.roblox.com/index.php?title=Raycasting_Basics and if so what part do you not understand.