I'm making something quite confusing: a client script that calls a RemoteEvent that in turn calls a ModuleScript function. The client script and the RemoteEvent work fine, but once I introduce the line calling the ModuleScript function, it all breaks.
This is essentially what the ModuleScript is (some irrelevant parts have been omitted):
local Convert={}
function Convert.CellToPosition(player,cell)
--This function does a bunch of math and returns a position
end
function Convert.PositionToCell(player,position)
--This function does a bunch of math and returns a cell
end
return Convert
This is how I call it from another script:
--Assume player and cell are not nil
Convert.CellToPosition(player,cell)
This is the error that I get:
CellToPosition is not a valid member of ModuleScript
Any attempts of debugging the script have failed. Whenever I try to print something anywhere in the script, it doesn't appear.

1 comment
Duh, of course! smacks forehead Thanks so much!