Hello, all. I'm currently trying to write a mouse-sensitivity changer with as few lines of code as possible (so it's more efficient) using the MouseDelta property. It works just fine in-studio, but in-game, it doesn't work. It's a local script in StarterGui.
I was wondering what the problem is with my code. Thanks for any help in advance.
wait(0)
desiredSensitivity = 0.2
local UIS = game:GetService("UserInputService")
UIS.MouseDeltaSensitivity = desiredSensitivity

2 comments
Hm... Try putting it in StarterCharacterScripts inside StarterPlayer.
Still doesn't function as expected.