Okay, so my script works now after a little bit of testing, however; it only works for one player, when another player enters the world, the script does not work for that player. But it does work for me (until I die).
wait(60)
player = game.Players.LocalPlayer
teleporter = game.Workspace.Projects.Enterance.Teleporter
torso = player.Character.Torso
function Teleport_to_room()
teleporter.Part.Teleport_sound:Play()
teleporter.Part.ClickDetector.MaxActivationDistance = 0
wait(0.8)
torso.CFrame = game.Workspace.Teleport_test.CFrame
teleporter.Part.ClickDetector.MaxActivationDistance = 16
end
game.Workspace.Projects.Enterance.Teleporter.Part.ClickDetector.MouseClick:connect(Teleport_to_room)
