Does anyone know how to have a function run when a player respawns?
COMMUNITY QUESTION
Is it possible to have a function run when a player respawns?
1 answer
The CharacterAdded function. This triggers every time a Character is added. The event can be called from the Player model.
game.Players.LocalPlayer.CharacterAdded:Connect(function() -stuff- end)
or from a server script, as your localscript can reset too when the character respawns:
game.Players.PlayerAdded:Connect(function(p)
p.CharacterAdded:Connect(function(c)
--stuff
end)
end)
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