I have a script, and I want it to check that if the player is in the team test it will insert their name into a table and repeatedly kill them, there are no errors, it is in a regular script in ServerScriptService
local kill = {}
for _, v in pairs(game.Players:GetPlayers()) do
if v.Team == "Test" then
table.insert(kill, v.Name)
end
end
game.Players.PlayerAdded:connect(function(player)
while true do
for _, v in pairs(kill) do
if player.Name == v then
coroutine.wrap(function()
while true do
game:GetService("RunService").Heartbeat:wait()
if player.Character then
player.Character:BreakJoints()
else
player.CharacterAdded:wait()
end
end
end)()
end
end
wait()
end
end)
