I'm currently developing a simple go-between for UserInputService. Basically, my goal is to have an event that fires every time a key is pressed, and also provides the given key. However, RemoteEvents only work across the client-server boundary, and what I'm doing is a client-itself connection. Are there any alternatives to using RemoteEvents?

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I'm pretty sure you're looking for BindableEvents: http://wiki.roblox.com/index.php?title=API:Class/BindableEvent

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You're a life saver, thanks so much!