I have a model called Regular Coffee Machine and the script works to make it regular coffee, but to make it more detailed, I want to add a spill. So I figured, I'd make a spill part, name it, "Spill2".. then make it Transparency 1. In the script, I made it so that it will turn to transparency 1 again. For some reason this won't work... Help?

Code:

script.Parent.Touched:connect(function(h)
	if h.Parent.Name == "EmptySmallCoffeeCup" then
		h.Parent.Name = "Small Regular Coffee"
			h.Parent.Spill2.Transparency = 0
			wait(.5)
			h.Parent.Spill2.Transparency = 1
	end
end)

4 comments

1

What does output say?

0

it says that Spill2 is not a valid number of Tool.. But I have it in the tool too.

0

Try using :WaitForChild() and make sure it's spelled right.

0

After the Spill goes to Transparency 1?