I want to place a LocalScript into player when that player joins, so the LocalScript would always work in him. I used these lines.
local Players = game:GetService('Players')
local WeldHandler = .Parent.WeldHandler
Players.PlayerAdded:connect(function(player)
local clonedscript = WeldHandler:Clone()
clonedscript.Parent = player
end)
And that isn't appearing when I test the game :/

3 comments
".Parent.WeldHandler" do you mean script.Parent.WeldHandler?
Check your output lol. This errors on line 2.
Well it's written correctly ;-; but somehow the 'script' was removed when I copied my code, so that's not the problem