I have an animation that plays when I hold it. (Eating Animation)
And basically I just want to know how to add a "Sound" to it when the animation plays. So like a sipping sound when they drink. Here's the animation: Below
GelatoCup = script.Parent player = game.Players.LocalPlayer.Character Humanoid = player.Humanoid
GelatoCup.Equipped:connect(function(mouse) mouse.Button1Down:connect(function() local animation = Instance.new("Animation") animation.Parent = player animation.AnimationId = "http://www.roblox.com/Asset?ID=633296568" local animTrack = Humanoid:LoadAnimation(animation) animTrack:Play() end) end)

3 comments
Sorry... I don't know why it didn't make my script into a code block
Really simple. Just play a sound after you play the animation.
Please put your code in code block. It makes it infinitely easier for us to help you. If you don't know how, then highlight your code and select the icon furthest to the right: http://prntscr.com/e7iown