i'm designing a custom health gui because I despise the current one
while (true) do -- repeats to find health
health = game.Workspace:findFirstChild(script.Parent.Parent.Parent.Parent.Parent.Name).Humanoid.Health.Text = script.Parent.Text -- is Humanoid.Health.Text right or does it need to be changed to value?
return
end
I'm not on the studio right now to check if humanoid.Health is a text or value

1 comment
I think it's a value, but then again it might be a string, and in that case you would have to use tonumber.