local p = game.Players:GetChildren()
local players = game.Players.NumPlayers
local Counter = Instance.new("IntValue", workspace)
Counter.Name = "PlayerCount"
local Spawns = game.Workspace.Spawns.Eliminating:FindFirstChild("Model"):GetChildren()
wait(3)
Round = true
teleport = Instance.new("IntValue", workspace)
teleport.Value = 0
local replicatedstorage = game:GetService('ReplicatedStorage')
local status = replicatedstorage:WaitForChild('InfoValue')
local mapstorage = game.workspace:WaitForChild('mapStorage')
while game.Players.NumPlayers < 2 do
status.Value = 'There needs to be 2 or more players to begin'
repeat wait() until game.Players.NumPlayers >= 2
end
while true do
if Round == true then
wait(3)
Counter.Value = #game.Teams.Eliminating:GetPlayers()
if Counter.Value < 1 or Counter.Value == 1 then
for _, player in pairs(game.Teams.Eliminating:GetPlayers()) do
player.leaderstats.Wins.Value = player.leaderstats.Wins.Value + 1
player.leaderstats.Money.Value = player.leaderstats.Money.Value + 5
end
print('All players died')
game.Workspace.Ground:Destroy()
print('Ground destroyed')
Round = true
for i = 5,0, -1 do
status.Value = 'Intermission '..i
wait(1)
end
status.Value = 'May The Best Man Win!!'
wait(2)
status.Value = 'Good luck'
game.Lighting.Ground:Clone().Parent = game.Workspace
print('Ground regenerated')
local players = game.Players:GetPlayers()
for _, player in pairs(game.Players:GetPlayers()) do
if player.Ready.Value == 1 then
player:FindFirstChild("InGame").Value = 1
player.Team = game.Teams.Eliminating
print('All changed to eliminating')
teleport.Value = 1
local players = game.Players:GetPlayers()
if teleport.Value == 1 then
for _, player in pairs(game.Players:GetPlayers()) do
print("Looping the characters")
player.Character:MoveTo(Spawns[math.random(1, #Spawns)].Position)
player.Character.Torso.Anchored = false
player.Character.Humanoid.PlatformStand = false
teleport.Value = 0
p.PlayerGui.Obby.Tp.Visible = false
p.PlayerGui.Class.Classes.Visible = false
end
end
end
end
end
end
end
Here is the script:
So basically the Gui gets stuck on "Good luck" And the game only tps one player. And in the end it does not send an error. If you can please show me what is the error and explain what I did wrong it would be very nice

1 comment
Deleting your old question and reposting it, ESPECIALLY if 24 hours didn't pass, still violates reposting. Only warning you'll get.