The ring itself will not grow for some reason.
--// Edited for code block. In the future, please enclose your code inside of a code block.
UIS = game:GetService("UserInputService")
Player = game.Players.LocalPlayer
UIS.InputBegan:connect(function(Input, GPE)
if Input.KeyCode == Enum.KeyCode.X and not GPE then
game:GetService("Chat"):Chat(Player.Character.Head, "Killer Move:Serious Series...Serious Punch", "Red")
animation = Player.Character.Humanoid:LoadAnimation(script.serious)
animation:Play()
wait(.5)
ring = Instance.new("Part", workspace)
ring.CanCollide = false
ring.Anchored = true
ring.FormFactor = "Custom"
ring.Transparency = 0.1
ring.Size = Vector3.new(8,8,8)
ring.CFrame = Player.Character.Torso.CFrame * CFrame.new(0,2,-2)
look = script.mush:Clone()
look.Parent = ring
for i=1,20 do
look.Scale = look.Scale + Vector3(.2,.2,.2)
end
end
end)

3 comments
Well, good one on Won for that! :D
Ok, being serious now; could you please put your code in a code block? It makes it easier to read & diagnose the problem, and if you can, could you provide any feedback from the Output that says anything about the code? It'll help us further diagnose the problems if so.
Line 21, Vector3() should be Vector3.new()