The ring itself will not grow for some reason.

--// Edited for code block. In the future, please enclose your code inside of a code block.
UIS = game:GetService("UserInputService")
Player = game.Players.LocalPlayer

UIS.InputBegan:connect(function(Input, GPE)
	if Input.KeyCode == Enum.KeyCode.X and not GPE then
		game:GetService("Chat"):Chat(Player.Character.Head, "Killer Move:Serious Series...Serious Punch", "Red")
		animation = Player.Character.Humanoid:LoadAnimation(script.serious)
		animation:Play()
		wait(.5)
		ring = Instance.new("Part", workspace)
		ring.CanCollide = false
		ring.Anchored = true
		ring.FormFactor = "Custom"
		ring.Transparency = 0.1
		ring.Size = Vector3.new(8,8,8)
		ring.CFrame = Player.Character.Torso.CFrame * CFrame.new(0,2,-2)
		look = script.mush:Clone()
		look.Parent = ring
		for i=1,20 do
			look.Scale = look.Scale + Vector3(.2,.2,.2)
		end
	end
end)

3 comments

0

Well, good one on Won for that! :D

1

Ok, being serious now; could you please put your code in a code block? It makes it easier to read & diagnose the problem, and if you can, could you provide any feedback from the Output that says anything about the code? It'll help us further diagnose the problems if so.

0

Line 21, Vector3() should be Vector3.new()