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✓ ANSWER ACCEPTED

CharacterAdded is not a valid member of Player?

Works in studio, but gives out an error on a multiplayer server.

Player = game.Players.LocalPlayer
Character = Player.Character or Player.CharactedAdded:wait()
Frame = script.Parent.Frame
Plrname = script.Parent.Frame.PlrName
Value1 = Character.SwordPart:WaitForChild("Killed")
Sound = script.indicator

Value1.Changed:connect(function()
	Plrname.Text = Value1.Value
	Frame.Visible = true
	Sound:Play()
	wait(5)
	Frame.Visible = false
end)

1 answer

✓ Accepted answer

You wrote CharactedAdded instead of CharacterAdded. Characted. Simple as that xD.

2 comments

3

You could say, you characted his mistake! :D I'll go now... ;-;

0

bro, i just had this same mistake and i spent so long trying to figure out what was wrong

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