So lets say i make a "teleport pad" and it makes itself a random color, the teleport pad creates a new place, and then teleport's the player to that game place, but i want the color of the teleport pad in the new 'place' to be the same as the original? How could i do this?
COMMUNITY QUESTION
How can i transfer data from different game places?
1 answer
Check out TeleportService. While teleporting someone, you can attach data to the player you're teleporting and receive it in the new place.
Alternatively, you might try saving the information in a DataStore. Use a key with the same name as the new server's job-id (as returned by ReserveServer or whatever function you used to create the new place.)
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1 comment
DataStores are a good way to go.