How do you tell how fast a player's character is moving at one specific point in time (Not walkspeed as that only states a players maximum speed, and is fixed)
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How to tell how fast the player is moving?
2 answers
✓ Accepted answer
Check the velocity of any part in the character. Velocity is how far something moves in one second, and speed is Velocity.magnitude.
Try player.Character.PrimaryPart.Velocity or player.Character:FindFirstChildOfClass('BasePart').Velocity
Take the position of a player, wait 3 seconds, take the position again, use the difference equation. That is their distance traveled per 3 seconds.
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Who the hell are the idiots downvoting this? I gave a clear and proper answer.