is there a way to clone a sound from Lighting or wherever and then paste it into the localplayer and if like an event triggers the sound plays itself like:
Sound = game.Lighting.Sound
game.Players.LocalPlayer.Character.Humanoid.Health.Changed:connect(function()
Sound:Play()
end)
and is there a way so only that person can hear it? im kinda stuck here

2 comments
Dont store things in lighting
http://wiki.roblox.com/index.php?title=API:Class/SoundService/PlayLocalSound