I have the basic understanding of mouse functions, here is my example of what I know:
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
I know MouseTarget and such.
But is it possible to make a little box where the mouse clicker can go around but never go out of the box? I don't want the mouse to stay still however but I don't want it to go outside the box. I just don't know where to start with my semi-sophisticated scripting skill self.

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I was told a fake mouse could be bound to a area stuck to a real mouse and that the real mouse player cannot do what I need. So I guess, could someone help me out with the fake mouse bounded to a box then?