I am trying to add an accessory to a NPC/Player and it seems to not go on the head but to its original position. It goes on the head in normal play mode but not in a server.
I then tried adding a weld called "AccessoryWeld" and link the Part0 to Handle and then Part1 to Head. It goes on the head but not in the correct way.
Workspace > PlayerCustom > Player1 > Every thing a NPC would need
ReplicatedStorage > Character > Hats > HatName > Handle > HairAttachment TouchInterest Mesh
local playername = game.Players.LocalPlayer.Name
local hat = game.ReplicatedStorage.Character.Hats[hatname]:Clone()
local weld = Instance.new("Weld")
weld.Name = "AccessoryWeld"
weld.Parent = hat.Handle
weld.Part0 = hat.Handle
weld.Part1 = workspace.PlayerCustom[playername].Head
hat.Parent = workspace.PlayerCustom[playername]
It successfuly adds the hat into the player, but not on the head.
It adds the weld without me doing it in play mode. But not in a server.
I have FE enabled

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https://gyazo.com/8eb4aec15a8a4c68a9655cccbe3e25ae https://gyazo.com/c9d7edc0fea0378c2dc734896e59794e Examples