I have a part that is pinning around the player, But I need to get a relative rotation at the same time, To create the effect that the part is always looking at the player, so the player only can see one face of the part.
I do have the CFrame of the player and part, but I can't not figure out how to use both of them to get the corrects Euler angles or the CFrame with the correct rotation to give to the BodyGyro.
Any help would be appreciated.

1 comment
work good, thanks