I am trying to get a position (Vector3) from a ray (or whatever, i have origin and direction) With a specific distance or magnitude.
for example:
ray = Ray.new (origin, direction)-- this is a imaginary scenario
vector3 = ray:GetVector3FromMagnitude(5) -- 5 studs
this should give the vector3 at 5 studs from the origin of the ray in the direccion of the ray, Ignoring any hit, player, terrain, etc.
it's does not have to be a ray, it's does not have to 5 studs. Any help would be appreciated

1 comment
Work good, thanks