Hello everyone, I'm trying to insert an object into the character of a player after they reset. The ondied function can't fulfill this because it inserts the object into the character before the character is freshly loaded in again. Is there any function that could achieve this?
COMMUNITY QUESTION
How can you detect a player loaded in after resetting?
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http://wiki.roblox.com/index.php?title=API:Class/Player/CharacterAdded
"Fired when a player's character spawns or respawns."
Thank you