The script is suppose to allow the player to simulate "shooting" and when there cursor goes over a player, they will take damage. the issue is, after a while of "shooting" i get this error attempt to index local 'raw' (a nil value)
Any solutions?
player = game.Players.LocalPlayer
character = player.Character
gun = character:FindFirstChild("Rifle")
mouse = player:GetMouse()
auto = false
function getModel(raw)
for _, child in pairs(workspace:GetChildren()) do
--calling pairs is barely any slower than using next directly, plus it's easier to read.
if raw:IsDescendantOf(child) then
return child;
end;
end;
return nil; --this allows us to not use pcall
end;
mouse.Button1Down:connect(function()
wait()
auto = true
while auto do
wait()
if mouse.Target then
wait()
local model = getModel(mouse.Target)
if model and model:FindFirstChild("Humanoid") then
wait()
model.Humanoid.Health = model.Humanoid.Health - 15
wait(0.2)
game.ReplicatedStorage.gun.Value = game.ReplicatedStorage.gun.Value - 1
end
mouse.Button1Up:connect(function()
auto = false
end)
end
end
end)

3 comments
What line is this on?
9 and 23
9 and 24