I want to add the players in a folder inside workspace for when they first join and so on. What am I doing wrong?
local plrFolder = game.Workspace:WaitForChild("PlrFolder")
game.Players.PlayerAdded:connect(function(plr)
plr.Character.Parent = plrFolder
end)

1 comment
Why are you placing the player into a folder? First of all since the player just joined you have to yield until the player spawns with plr:WaitForChild("Character").