When the player chooses a character morph, this server script (shown below) makes a ScreenGUI show up on the client's side. It will work perfectly, but if you restart your character and select a morph again, the ScreenGUI doesn't show up at all. I'm pretty certain this has to do with me using FilteringEnabled, but what can I do to make sure it works every time?
local sp = script.Parent local db = true local Animations = script.Parent.Animations sp.Touched:connect(function(hit) if hit and hit.Parent:findFirstChild("Humanoid") and db then db = false local player = game.Players:GetPlayerFromCharacter(hit.Parent) if not player.PlayerGui:findFirstChild("Animations") then Animations:Clone().Parent = player.PlayerGui end wait() db = true end end)
I'd appreciate if someone could help.