function onTouch(part)
Fire=Instance.new("Fire")
Fire.Parent=part
fire=part:FindFirstChild("Fire")
if fire then Fire:Destroy() --Line I need help with and also have the function not do anything.
end
end
a=game.Workspace.FirePart
a.Touched:connect(onTouch)
Here is a basic script from the Roblox site that I wanted to change a little.
If you look at the function onTouch, towards the end where it says if fire is there then have the block not do anything end. However, I do not know how to do that.

1 comment
Can you reword the question a bit? It's kind of hard to understand what you're asking.