Is there anyway to use SetRoll() on the default player camera? Any workaround?
COMMUNITY QUESTION
Is there anyway to use SetRoll() on the default player camera?
1 answer
You can't. SetRoll() is a function only available for Scriptable cameratypes. Same for setting CFrames, they're not available on Custom type camera.
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4 comments
game.Workspace.CurrentCamera:SetRoll(math.rad(60)) if you meant this.
You can't use it unless it's on Scriptable. I want to be able to use it while on Custom
I don't believe there is a way to do that other than if its set to Scriptable. Why do you want to use it on Custom though?
Because I want to be able to use the regular camera just with SetRoll() along with it >_>